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About Me

I'm a Game Designer and Programmer from Düsseldorf, Germany.

Throughout my career, I’ve had the great fortune to work on some truly inspiring projects, while meeting influential and creative individuals along the way.

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I’m eager to pull my weight and add to your team with a flexible mindset, creative problem-solving skills and a helpful and down-to-earth manner. I’m well organised, reliable and a fast and eager learner.


A BSc in Game Design and past contributions to high profile projects allow me to apply my theoretical knowledge and also strategically improvise when needed.


If you'd like to know more about my experience, portfolio or how we can collaborate on an upcoming project, get in touch today.

About: Bio

Work History

Unity Developer

IUS Innovation / dimh AB

  • Created health related apps with gamification techniques.

  • Primarily focused on mobile development.

  • Desiged and implemented game features and systems.

  • Offered support in planning and prioritizing projects.

  • Managed and further improved existing code bases.

Software Developer

A4VR - The Agency for Virtual Reality

  • Created VR games and experiences in Unity and Unreal Engine using a compostion of multiple senses, including haptic feedback, motion seats, wind and scent.

  • Fluently switched between programming and technical art tasks.

  • Held presentations on final products at start-up gatherings and big events such as CeBIT.

  • Leading position at a major project for the nationwide telcommunications company Vodafone.

  • Involved in wider company decision making, including policy and purchasing decisions.

  • Responsible for project and team management with weekly meetings.

  • Worked with the in-house OptiTrack motion capturing system on a daily basis.

Working Student

Humance AG

  • Created and implemented pre-designed UI screens for a mobile game in Unity 3D.

  • Assisted programmers in porting a browser game to mobile platforms.

About: CV

Education

Game Design (B.Sc.)

MEDIADESIGN Hochschule Düsseldorf

  • Grade average of 1.7 with specialisation in programming (1=A, 6=F).

  • Title of thesis: ''Movement in VR. An analysis of current movement methods and their impact on the game experience.''

About: CV

Skills

  • Game Design

  • Programming in C# & Unreal Blueprints

  • Unreal Engine & Unity 3D

  • ​3D Modelling in Blender

  • Version control with Git

  • Project management

  • Well versed in Samsung Gear VR, Oculus Rift (DK1, DK2, CV1), HTC Vive and Windows mixed reality headsets

Languages

  • German (native)

  • Russian (native)

  • English (fluent)

  • French (basic)

About: List

Activities

Volunteer

Volunteer at ''RESPAWN – gathering of game developers'' 2015 in Cologne.

Game Jams

Created several games in a team during weekend game jams, one of which reached the top ten of Mark Brown's ''Game Maker's Toolkit Jam'' 2017.

Dog Day-Care

Side employment at a local dog day-care with sole responsible for 10+ dogs at once.

About: List

Get in touch

52143 Falköping
Sweden

+49 1525 5954462

  • LinkedIn
  • Twitter
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About: Contact
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